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Module Title
LM Networks (Extended)
School
Computer Science
Department
Computer Science
Module Code
06 26950
Module Lead
Mirco Musolesi
Level
Masters Level
Credits
20
Semester
Semester 2
Pre-requisites
Co-requisites
Restrictions
Prohibited module combinations: LH Networks
Pre-requisites:
Very good programming skills in an object-oriented programming language or C in a *nix environment.
Very good knowledge of data structures and algorithms (including algorithm complexity), operating systems fundamentals, computer architecture, and hardware-software interface issues.
Contact Hours
Lecture-34 hours
Supervised time in studio/workshop-22 hours
Guided independent study-144 hours Total: 200 hours
Exclusions
Description
This module will explore the basic concepts, technologies and standards in the areas of Computer Networks. It will cover topics related to the Internet architecture and protocols and networking technologies. It will also introduce the students to the recent trends in network technologies and systems, such as wireless networks, mobile computing, cloud computing and online social network applications. The module will be based on the discussion of real-world case studies, research papers and standardisation documents.
The aims of this module are to:
a) Provide a sound understanding of the Internet architecture, protocols and technologies.
b) Review the state-of-the-art of networked systems and analyse the current trends in research and industry.
Learning Outcomes
By the end of the module students should be able to:
Demonstrate an understanding of the fundamental concepts and issues involved in computer networking.
Demonstrate an understanding of the engineering principles of network and protocol design.
Demonstrate an understanding of the layered organization and structuring of computer networks, distinguish the problems involved at each layer and understand the techniques and algorithms that have been devised to address these problems.
Explain the main types of architectures and mechanisms of communication, such as client-server and communication protocols.
Apply the theoretical concepts and abstractions discussed in the module to the analysis of real-world case studies and design of novel and innovative networked systems.
Explain and analyse the design, organization and operation of state of the art technologies and systems such as cloud computing, mobile and ubiquitous computing, and online social networks.
Apply state-of-the-art techniques and technologies, including those recently presented in research papers and standardisation documents, in the development of networked and distributed systems.